Fly Away GhostIt's Halloween, and Bob and the team are setting up the Spring City Halloween Festival. Lofty finds Halloween scary and becomes nervous when he's sent to collect a giant ghost decoration. Fear overcomes him and he believes the crate he's carrying contains a real ghost. The decoration rises out of its unlocked crate and flies across the site, causing mayhem. Lofty musters the courage to capture the flyaway ghost with his crane hook, overcoming his fear.Learning Goals:To learn that event... [see more] preparation takes planning and creative thinking.To understand the value of overcoming fears.Out of the WoodsBob and the team are working at the Fixham Campsite when Dizzy is inspired to camp out with Leo and the Spring City Rockets. She and the Machines return to the site that evening just as Leo's spooky story causes a stir in the group. Havoc ensues when the Machines are mistaken to be the creatures from the story. They destroy the building site, and Dizzy is left behind when her wheel gets stuck. There, she cares for an injured hedgehog and is awarded an animal care badge for her efforts. Dizzy even gets another chance to camp out! Learning Goals:To describe and share experiences.To understand the value of overcoming fears. To express concern and care for friends.